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Status Will not implement
Workspace SYNCHRO 4D Pro
Created by Guest
Created on Jul 7, 2020

Scale along a path

Is it easy/possible to be able to adjust the scale of an item at each keyframe on a path?

We'd like to use this to show an increase in spoil stock piles etc. So you'd keep the same keyframe in terms of location, but have a dynamic scale based on timeline.

  • Kate Hester
    Reply
    |
    Jul 7, 2020

    Hi Liam,

    There's no way to apply a scale transform along a 3D Path, but maybe you could use a cone or pyramid travelling along a path from under to above ground so it appears to be growing, like this: