My idea is to enable import and export of settings in synchro and here's why it can be useful.
In my company, together with my team, we work together on projects where time counts. Often one person takes over something that the other was doing. There are settings related to rendering, e.g. ambient occlusion, background color, which are saved in the program, not in the project, and are very important for the final result.
Currently, we have to take screenshots of the settings of many cards, often we will not be able to catch everything we have changed. Sometimes we even prefer not to pass the work to another person but to finish it ourselves, which of course often extends the process by many hours. Settings such as ambient occlusion do not have numerical values, so you have to set it by eye (there is only a slider).
With the import/export option, we could safely pass the work to another person, without worrying whether the exported image or animation will match or not. I think that this would mean that the work would not be interrupted, the projects would be finished continuously and we would ultimately save many hours per project. And transferring the settings would take a minute.
To add onto the above. This is particularly important if you are working a several 4D Models and projects at the same time. Since the settings as above (ambient occlusion, background color, etc.) are important of how the 4D sequence is being exported and looks in the rendered version, a person has to constantly change the Synchro Options manually each time works needs to be done on a different project. So an Import/Export options of those settings would be valuable and would create time-efficiency not only for collaboration teams but also for individual people working across several projects.