Hi Synchro team,
When you are working with iModels and Synchro 4D Pro there are two different ways to slice 3D geometry; creating work areas based on the alignments or slicing individual 3D objects by selecting the edge and then slicing it.
We would like to have the ability to draw a polyline and then just slice one or multiple 3D objects based on that polyline. Similar to the Free Hand function that is available in the Subdivide function in Synchro Pro.
Best regards,
Stephan Klotz
Could you also make it work for hatches?
This feature now is available. :)