Quite often we design binary actions where we need to create two different scripts to achieve a If..Else structure. Please, add option for If..Else construct.
Case:
Currently:
Trigger: Binding "ChangeA"
Condition: if binding "ChangeA" is True
Type: Format "TargetA" Action: Disable
Need:
Trigger: Binding "ChangeA"
Condition: if binding "ChangeA" is True
Type: Format "TargetA" Action: Disable
Else:
Type: Format "TargetA" Action: Enable
Thank you for submitting your idea. We understand the desire for it and will consider it for a future release.